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Music Events

An event-based dynamic music engine with an intuitive and easy to use in-game GUI that grants control over game, mod, and custom music.
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music_events-1.0.2.jar

File namemusic_events-1.0.2.jar
Uploader
el0texxxel0texxx
Uploaded
Jun 12, 2026
Downloads
26
Size
223.7 KB
Mod Loaders
Forge
File ID
8236823
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:music-events-1563159:8236823")

Learn more about Curse Maven

What's new

Properly implemented the server_nbt_sync parameter, which is needed for the nbt_match parameter to work when it is trying to work with server-side nbts.

Added an event_delay parameter. Even if it's active, the event won't play any audio until the delay time (in seconds) is over. After the event plays audio the event_delay parameter goes on a 2 minute cooldown, or it also gets reset after 2 other events have played any audios.

The mod can now be configured to evaluate events faster than the default 20 ticks/1 second. Lower values make the mod faster, but could impact more the CPU, depending on the complexity of the event.

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