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MultyMob

A mod that allows you to control mob cap and spawnrate

Spawn Rate Control

Ever wished Minecraft nights were a proper zombie apocalypse? Or the opposite peaceful, but not quite peaceful? This mod gives you direct control over how many mobs spawn, with two simple dials and optional per-mob fine-tuning.

Features

  • Spawn Rate — how often the game tries to spawn mobs. 1.0 = vanilla, 0.5 = half as often, 5.0 = five times as often, 0.0 = no natural spawns at all.
  • Mob Cap Multiplier — how many mobs can exist at once. Scales the game's built-in cap
  • Per-Mob Overrides — set a custom rate for specific mobs by ID, e.g. minecraft:creeper=0.0 or minecraft:witch=4.0. Should work with modded mobs too as long as they use the default spawn system vanilla mobs use

Good to know

  • In-game config screen change everything live from the mods menu, no restart needed.
  • Only natural spawning is affected. Spawners, breeding, spawn eggs and bosses behave like vanilla.
  • All spawns go through the vanilla spawn pipeline proper spacing, light rules and biome variety,
  • Works server-side and in singleplayer; at default settings the mod has zero performance impact.

Found a bug or want a feature? Leave a comment!

The MultyMob Team

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