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Multiverse Reforged

This is a complete rewrite of the classic bukkit mod multiverse-core into forge.
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Multiverse-Reforged-Forge-1.20.1-0.6.0.jar

File nameMultiverse-Reforged-Forge-1.20.1-0.6.0.jar
Uploader
matt8297matt8297
Uploaded
Sep 20, 2026
Downloads
53
Size
173.1 KB
Mod Loaders
Forge
File ID
8932942
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:multiverse-reforged-1603193:8932942")

Learn more about Curse Maven

What's new

Multiverse Reforged — v0.6.0

Bug fixes

  • Fixed false “No safe landing” errors on slabs, near water, and at safe Nether-roof locations.
  • Teleports now check the exact saved spawn first, then search up to 8 blocks horizontally and 24 vertically.
  • Improved teleport errors to identify the destination and explain where to run /mv setspawn.
  • Fixed unloaded worlds returning after restart.
  • Unloaded worlds remain visible to admins for recovery, with clearer status labels.
  • Fixed stale portal pair links when changing destinations or enabling coordinate scaling.

New features

  • Create/import GUI wizard: folder selection, world name, environment, inventory group, confirmation, and import progress.
  • Backup browser: timestamps, sizes, restore previews, and confirmation screens.
  • Portal upgrades: paired portals, explicit destination coordinates and rotation, Nether-style scaling, selection previews, and loop prevention.
  • Access controls: private worlds, UUID allowlists, maintenance mode, and player limits.
  • Clones and templates: clone unloaded worlds, save reusable templates, create worlds from templates, and reset with a recovery backup.
  • Optional Curios support: equipped and cosmetic items follow inventory groups; incompatible slots block transfers.
  • Audit logging: rotating administrative logs and /mv audit.

Technical updates

  • Added regression tests for spawn safety, persistent unload, access controls, GUI actions, portals, templates, and Curios.
  • Updated installation instructions, command documentation, and testing notes.
  • World creation/import and load/unload still require a server restart.

Open the admin GUI with /mvgui, or start the wizard with /mv wizard.

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