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Multiplayer Spawners

Never miss out on dungeon experience again! Each player gets their own spawner experience - disable spawners for yourself while keeping them active for friends who haven't explored yet
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Multiplayer Spawners 2.0.2 [NeoForge 26.2]

File nameMultiplayer Spawners - NeoForge - 26.2 - 2.0.2.jar
Uploader
ThePlumThePlum
Uploaded
Oct 27, 2026
Downloads
5
Size
192.7 KB
Mod Loaders
NeoForge
File ID
9347440
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:multiplayer-spawners-1333296:9347440"

Learn more about Curse Maven

What's new

Update - 2.0.2

New

  • Explosions no longer destroy spawners

TNT a player lit (or a fireball they sent back) now disables a spawner for that player, like a hit, instead of blowing it up for everyone. Any other explosion, like a creeper's, leaves it as it is. Player-placed spawners treated as vanilla still blow up.

Compatibility

  • Spawner Control's spawn limit

With Spawner Control's spawnLimit, a spawner that reaches its limit no longer disappears for the whole server: it runs out only for the players near it who used it up, and stays for everyone else with a fresh count. (Minecraft 1.20.1 to 1.21.5, the versions Spawner Control supports)

This mod has no additional files