Multiplayer Spawners 2.0.1 [NeoForge 26.1.2]
Curse Maven Snippet
What's new
Update - 2.0.1
New
- Spawn eggs on spawners only in Creative
With
spawnEggsChangeSpawners = falseor/multiplayerspawners toggle_spawn_eggs, players who aren't in Creative can no longer change a spawner's mob with a spawn egg. A spawner is the same block for everyone, so the change reached every player. @Shadizar0 thx for the idea!
- The mod speaks your language
Its chat messages and command answers are now translated into 24 languages besides English: Arabic, Chinese (Simplified, Traditional, Hong Kong and Literary), Dutch, French, German, Hindi, Indonesian, Italian, Japanese, Korean, Polish, Portuguese (Brazil and Portugal), Russian, Spanish (Spain and Mexico), Swedish, Thai, Turkish, Ukrainian and Vietnamese. Each player sees them in their own game language.
Compatibility
- Better compatibility with mods that destroyed spawners instead of disabling them
Spawners broken by another mod for a player, like the 3x3 hammers of Tinkers' Construct or Ars Nouveau's Break spell, are now disabled for that player instead of disappearing for everyone. Machines that break blocks on their own leave spawners as they are. (Forge and NeoForge)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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