Multiplayer Server Pause (Forge)

Pauses servers when all connected clients are paused. Forge version.

File Details

[1.19.2 Forge] v 1.3.3

  • R
  • Apr 10, 2025
  • 69.51 KB
  • 1.4K
  • 1.19.2+2
  • Forge

File Name

MultiplayerServerPause-1.19.2-Forge-1.3.3.jar

Supported Versions

  • 1.19.2
  • 1.19.1
  • 1.19

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:multiplayer-server-pause-forge-556491:6408833")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Multiplayer Server Pause

1.3.3

  • Added config option to define the permission level required to use the /pause command.

1.3.2

  • Added compatibility with Valkyrien Skies to pause their server physics when dedicated server is paused.

1.3.1

  • Added fake player check to player login check - may fix needing more players than connected paused.

1.3.0

  • Now dependent on iChunUtil for all Mod Loaders. CompleteConfig no longer required on Fabric.
  • Significant code refactors due to new dependency on iChunUtil.

1.2.2

  • Ported to MC 1.20.4
  • Ported to NeoForge
  • Fixed getting kicked from server for "flying" whilst server is paused.

This changelog only lists at most the 5 most recent changes since its implementation.

Ports to new MC versions will not be included in the changelog unless the version is also updated.