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Multiplayer Boss Attribute Modifier

Dynamically scales boss attributes based on the number of nearby players

Multiplayer Boss Fight

A lightweight Minecraft mod that dynamically scales boss attributes based on the number of nearby players — without any performance overhead.

Features

  • Adjusts boss stats (health, damage, etc.) when players join or leave the fight.
  • Synchronization only happens when a boss enters or exits a player's client — no constant polling or lag.
  • Fully configurable per boss type (or boss tag) via a simple JSON file.

How It Works

When a player approaches a boss, the mod recalculates the boss's attributes according to the configured multipliers. When a player leaves, the stats update again. This event‑driven approach means no performance impact during normal gameplay.

Configuration

Example config/multiplayer_boss_fight/config.json:

[ { "entities": ["#forge:bosses", "minecraft:wither_boss"], "attribute_modifiers": [ { "attribute": "minecraft:generic.max_health", "operation": "MULTIPLY_TOTAL", "value": 0.4, "max_limit": 4 }, { "attribute": "minecraft:generic.attack_damage", "operation": "MULTIPLY_TOTAL", "value": 0.1, "max_limit": 4 } ] }, { "entities": ["minecraft:ender_dragon"], "attribute_modifiers": [ { "attribute": "minecraft:generic.max_health", "operation": "MULTIPLY_TOTAL", "value": 0.25, "max_limit": 4 }, { "attribute": "minecraft:generic.attack_damage", "operation": "MULTIPLY_TOTAL", "value": 0.1, "max_limit": 4 } ] } ]

Parameter Explanation

  • entities

    List of boss entity IDs. You can use tags (prefixed with #).

  • attribute_modifiers

    A list of attribute modifications, each containing:

    • attribute – Attribute to modify (e.g. generic.max_health).
    • operationADDITION, MULTIPLY_BASE, or MULTIPLY_TOTAL.
    • value – Multiplier per player (e.g., 0.4 = +40% per player).
    • max_limit – Upper limit of players that affect the boss. Additional players will not increase stats further.

Compatibility

  • Works in multiplayer (dedicated server & LAN).
  • Optional in client installation (pure server‑side mod).
  • Safe to add/remove mid‑game.

Enjoy balanced boss fights for any group size!

The Multiplayer Boss Attribute Modifier Team

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