File Details
multijobs-1.0.0.jar
- R
- May 1, 2026
- 127.20 KB
- 93
- 1.21.1
- NeoForge
File Name
multijobs-1.0.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Changelog
1.0.0 - Tasks, Builder, And Compatibility Update
This update consolidates the major changes added after 0.7.1.
Added
- Added the new Builder job.
- Added Builder rewards for placing decorative blocks, with intentionally low rewards and a default 5 second cooldown.
- Added Builder support for vanilla slabs, stairs, walls, doors, trapdoors, signs, banners, beds, flower pots, decorated pots, paintings, item frames, and glow item frames.
- Added optional Builder support for decorative blocks from Create, Create Deco, and Design n Decor.
- Added a full randomized task system for every job.
- Added the Task button in the Jobs menu, including active task display, task progress, reroll confirmation, and completion rewards.
- Added level-based task difficulty, varied task objectives, recent-task avoidance, and optional item rewards.
- Added more explicit task descriptions so players can better understand what each task requires.
- Added task support for mining, woodcutting, farming, building, hunting, fishing, breeding, milking, shearing, crafting, smelting, smithing, repairing, gathering, and capturing.
- Added optional Fisherman rewards and tasks for Stardew Fishing loot, while excluding bobbers from reward lists.
- Added optional Farmer support for more Farmer's Delight crops and right-click harvest behavior.
- Added Breeder rewards and tasks for honey bottles, honeycombs, Sea Bunny slime bottles, and Critters & Companions bucket captures.
- Added explicit Breeder reproduction rewards and tasks for Critters & Companions ferrets, otters, and red pandas.
- Added configurable placing, gathering, and capturing reward sections to jobsmod-rewards.json.
Changed
- Rebalanced default reward values across jobs.
- Reorganized reward lists so items appear in a more logical order inside reward screens.
- Enlarged and adjusted the Jobs reward UI to better handle dense reward categories.
- Improved reward view spacing, bottom job tabs, page navigation, and confirmation overlays.
- Shortened reward screen subtitles to prevent long category lists from overflowing outside the UI.
- Blacksmith smelting rewards now scale with the number of smelted items.
- Breeder kill rewards are now limited to adult resource animals instead of every breedable mob.
- Honey bottle and honeycomb rewards now only trigger from vanilla bee hives and bee nests.
- Task progress now advances only after the related job action passes its normal reward checks.
Fixed
- Fixed job progression being lost when a player dies and respawns.
- Fixed right-click harvest handling for crops that replant or do not fully break the block.
- Fixed sugar cane reward handling with placed-block protection.
- Fixed fishing task progression and expanded Fisherman task variety.
- Fixed task rerolls repeating the same objectives too often.
- Fixed job icons and underlying button text rendering above the task confirmation panel.
- Fixed several reward UI overlaps caused by larger reward categories.
- Fixed some Farmer's Delight crop display and harvest handling issues.
Anti-Abuse
- Improved placed-block protection so players cannot place and immediately break blocks for rewards.
- Added Silk Touch protection for configured mining rewards.
- Added cooldown protection for sensitive interactions such as Builder placements, milking, shearing, and honey collection.
- Added server-side validation so task progress only comes from actions performed by the player.
Notes
- Built for Minecraft 1.21.1 on NeoForge.
- The mod must be installed on both client and server.
- Optional integrations only apply when the matching mods are installed.

