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MrCrayfish's Vehicle Mod

Adds in vehicles that you can drive!

File Details

Vehicle Mod 0.42.6

  • B
  • Feb 13, 2020
  • 1.88 MB
  • 9.1K
  • 1.15.2
  • Forge

File Name

vehicle-mod-0.42.6-1.15.2.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mrcrayfishs-vehicle-mod-286660:2880782")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

+ Improved Fuelium recipe to reduce cost of glowstone dust. Now requires at least 200mB of endersap and blaze juice instead of 100mB effectively halfing the cost of glowstone dust.

* Fixed Fluid Extractor and Mixer working when output tank is a different fluid than what is being produced

* Fixed Fluid Extractor and Mixer wasting materials (When a recipe outputs 200mb of fluid but only 100mB avaiable in output tank, the recipe would only produce 100mB instead of the 200mB). The machines will simply just stop if not possible to fill the output tank.
* Fixed some minor graphical issue with Fluid Extractor and Mixer GUI

* Fixed third party item pipes not detecting fluid extractor or mixer as an inventory
* Fixed Fluid Extractor, Mixer and Fuel Drums dropping items twice. It should now keep fluid information in the item rather than losing it on breaking the block.