MrCrayfish's Gun Mod [Unofficial]

An unofficial port of MrCrayfish's Gun Mod

File Details

CGM-Unofficial-1.4.20+Forge+1.20.1.jar

  • R
  • Jul 9, 2026
  • 1.63 MB
  • 4.6K
  • 1.20.1
  • Forge

File Name

CGM-Unofficial-1.4.20+Forge+1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mrcrayfishs-gun-mod-unofficial-945471:8399743")
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Changelog

All notable changes to this project are documented in this file.

The format is based on Keep a Changelog.

[1.4.20+Forge+1.20.1]

Added

  • Support for the Backpacked 3.0.9 augment API. The "Quiverlink" augment now gates reloading directly from a backpack (replacing the removed "Marksman" enchantment).
  • Ammo is now searched across all of a player's backpack inventories instead of just a single one.

Changed

  • Updated Forge to 47.4.20.
  • Updated Framework, Curios, and Traveler's Backpack to their latest builds, and bumped the Gradle wrapper to 7.6.6.

Fixed

  • Fixed a crash when fetching ammo from a Backpacked backpack; the integration is now compatible with the latest Backpacked. (#22, #32)
  • Fixed the reload animation continuing to play after the magazine was already full, until the player switched to another item. The client now stops reloading on its own once the magazine is full. (#17, #20)
  • Fixed Mixin injection failures that could occur depending on mixin load order (e.g. with many mods installed) by switching the knockback modifier from @ModifyArg to @Redirect. (#21)
  • Fixed a startup crash (Module ... reads more than one module named cpw.mods.securejarhandler) via the Forge update.

Breaking

  • The config option backpackedNeedsEnchantment2ReloadFromBackpack has been renamed to backpackedNeedsQuiverLink2ReloadFromBackpack, and its default is now false. Existing configured values will reset to the new default.