mr-hobbits-dungeon-4.0.0.jar
Curse Maven Snippet
What's new
Mr Hobbit's Dungeon 4.0
Every update in the 4.0 line, newest first.
4.0.0
- Embers (first part): every run now earns embers, and the Ember Merchant (
/dungeon shop, an on-screen menu) turns them into a stronger start, one upgrade at a time, every upgrade 40 embers.- Earning: 1 per floor cleared, 5 per boss, a quarter more for cashing out alive, times the difficulty (Easy 0.75, Normal 1, Hard 1.25, Nightmare 1.5). Every accepted run already on mrhobbits.com counts, so experienced players start with embers to spend.
- The sword: on each material you buy its capped combat enchantments in any order (Sharpness I, Knockback I and II, Sweeping Edge I to III, Fire Aspect I), then move up to the next material: wooden, stone, iron, diamond, netherite. Nothing ever makes a sword better than the next material plain.
- Armor: leather chestplate, leggings, helmet and boots one at a time, then Protection I on each, then chainmail the same way, then iron, then diamond.
- What you've bought is handed out at the start of every run (with a wooden backup sword once your sword has been upgraded).
- Online, your embers and upgrades live on mrhobbits.com and follow you to any world or server; with online scoring off, each server keeps its own.
- Website plugin 1.10.0: ember wallets worked out from accepted runs, a
/buyfeed and a purchases table (added automatically), and the wallet in/progress.
This mod has no additional files

