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MoveEarth-Addtional

MoveEarth-Addtional is a server companion and compatibility extension mod specifically tailored for the "MoveEarth" Minecraft multiplayer server.
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moveearth_addtional-1.6.jar

File namemoveearth_addtional-1.6.jar
Uploader
RuskLaboRuskLabo
Uploaded
Aug 7, 2026
Downloads
11
Size
214.7 KB
Mod Loaders
NeoForge
File ID
8592803
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:moveearth-addtional-1616895:8592803"

Learn more about Curse Maven

What's new

Player statistics

  • Added the /stats command and a custom statistics screen.
  • Added a 3D player preview and card-based statistics for play time, player kills, deaths, damage, and movement.
  • Removed the vanilla screen blur that was incorrectly drawn over the statistics interface.

Airship raids

  • Added Sable-powered hostile airship raids with manual start, stop, status, and automatic-raid controls.
  • Automatic raids are disabled by default and can be enabled with /airshipraid auto on.
  • Automatic raids check every 30 minutes with a 10% chance and apply a 12-hour cooldown per targeted player.
  • Added normal, elite, and large raid difficulties.
  • Added raid announcements, warning sounds, a ten-minute combat limit, and chunk-unload-safe raid tracking.
  • Added armed NPC raiders using customized TaCZ firearms, enchanted iron or diamond armor, and guaranteed equipment drops.
  • Added rifleman, flanker, and heavy roles with squad memory, cover selection, leading shots, reloading, retreat behavior, strafing, and separation.
  • Improved NPC gun accuracy, descent speed, persistence, and raid completion tracking.

Airship destruction and salvage

  • Enlarged the raid airship to approximately 29 x 13 x 16 blocks.
  • Added Create Aeronautics envelopes, levitite cores, propellers, a gyroscopic bearing, a burner, and mounted weapon blocks to the airship.
  • Added TaCZ projectile damage for the airship hull and levitite cores before troop deployment.
  • Destroying four levitite cores or depleting the hull integrity now cancels deployment and sends the airship into a Sable physics crash.
  • Added crash survivors that guard the wreck based on raid difficulty.
  • Added a fifteen-minute salvage phase, a two-minute cleanup warning, and delayed cleanup while players remain near the wreck.
  • Added salvage barrels containing materials and Create Aeronautics components.
  • Added levitite recovery: guaranteed with Silk Touch or a 25% chance without it; explosion destruction does not drop it.

Compatibility and fixes

  • Added required compatibility metadata for Sable 2.0.3+, Create Aeronautics 1.3.0+, and TaCZ 1.1.8+.
  • Fixed cargo generation writing into non-barrel machine inventories.
  • Fixed raid NPCs naturally despawning and leaving raids permanently incomplete.
  • Preserved raid NPC tracking across chunk unloads while correctly removing killed or discarded NPCs.

This mod has no additional files