MoveEarth-Addtional
MoveEarth-Addtional is the server-side engine and client companion of MoveEarth, a Japanese nation-building and industrial-warfare server on Minecraft 1.21.1 (NeoForge).
It ties Create machinery, Create Big Cannons artillery, TaCZ gunfights and Sable / Create Aeronautics physics vehicles into one game: players found nations, claim and fortify territory, trade through a physical market, and take each other's land in real-time sieges.
Built for one server. It runs anywhere, but the balance, schedule and texts (mostly Japanese) are tuned for MoveEarth.
๐ Key Features
๐๏ธ Nations & Territory
- Found and run a nation: roles, permissions, invitations and applications, all from one hub screen (
Nkey). - Territory cores: claim land with a core; a core fully sealed inside reinforced walls cannot be attacked.
- Upkeep and diplomacy: territory costs upkeep from the national treasury; war, ceasefire and peace terms are handled between nations.
- Eight resource regions: diamonds, emeralds, gold, uranium and oil each concentrate in their own region, so no nation is self-sufficient.
โ๏ธ Sieges & Fortification
- Block reinforcement: a welder upgrades blocks step by step, each tier with its own health and blast resistance.
- Artillery-aware damage: Create Big Cannons hits and Create Warnautics bombs wear down reinforcement realistically; a damaged spot cannot be repaired while it keeps being hit.
- Sabotage and capture: breach the walls, sabotage the core, and the territory falls.
- Downed players and prisoners (PlayerRevive): carry downed enemies off, imprison them, and fight over rescue or exchange.
- Combat tag: logging out mid-fight kills you on the spot.
- Fair automation: machines such as deployers and turrets never count as a player, so they cannot siege, farm fights or earn kills.
๐ข Vehicles & Weapons
- Vehicle cores protect Sable / Aeronautics tanks, airships and ships out in the wilderness.
- Turret limits for Create: Sentry Mechanical Arm: a depression limit, sidearms only, real stress cost, and no shooting downed players.
- Hinge and swivel fixes: blocked joints no longer store up force and fling what they carry.
๐ Economy & Industry
- Trade Credit (TC): a built-in ledger currency, no external economy mod needed.
- Physical market stations: order from anywhere, but goods and payment move through your nation's own station.
- Jobs: mining, farming, smithing and more pay XP and TC to active nation members.
- Nether without the Nether: charge a Gate Generator, win its wave fight for Nether Shards, and refine blaze rods in a stress-hungry press. JEI shows the server's real numbers.
๐บ๏ธ Exploration & Events
- Warehouse raids: NPC-guarded depots with shared rewards; each is marked by a force field, with a warning before you step in.
- Airship raids, events and a separate PvP arena (
/pvp) with loadouts and map votes. - Guided start: a step-by-step tutorial, a starter kit and safe random spawning away from hostile players.
๐ Server Operation
- Opening hours: open 19:00โ23:00 JST. Players are warned before closing and disconnected at 23:00. Siege, ceasefire and prisoner timers run only while open, and the day/night cycle, weather and seasons stand still while closed.
- Local chat: chat reaches players within 100 blocks and shows their nation;
/msgfor private talk. - Built-in Discord bot: defence alerts, account linking and slash commands, no plugin needed.
/live: streamers get a[LIVE]tag in the tab list, above their head and in chat.
โ๏ธ Requirements
- Minecraft
1.21.1ยท NeoForge21.1.xยท Java21 - Required: Create (6.0.10+), TaCZ (1.1.8+), Sable (2.0.3+), Create Aeronautics (1.3.0+)
- Optional integrations: Create Big Cannons, Create Warnautics, PlayerRevive, Cold Sweat, Jade, JEI, Farmer's Delight, Curios, Mekanism, Create: Sentry Mechanical Arm, Absolute Kinematics, Ecliptic Seasons
- Not compatible: minimap and world-map mods (Xaero's, JourneyMap, VoxelMap, FTB Chunks and others). MoveEarth uses Map Atlases only, for PvP fairness.