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Mosquitoes Reforged

Adds buzzing mosquitoes and leaping ticks as physical 3D mobs and interactive first-person pests, complete with swatting, armor defense, and livestock parasitism.

🦟 Mosquitoes Reforged (1.12.2)

"Just when you thought the wild was peaceful..."

Mosquitoes Reforged is a full-featured, expanded 1.12.2 Forge downport and overhaul of vemerion's Mosquitoes (GitHub).

While the original modern versions treated mosquitoes and ticks solely as a first-person screen mini-game, Mosquitoes Reforged reimagines them as real, physical entities in the 3D Minecraft world with leaping attacks, livestock parasitism, environmental spawning logic, and armor protection, while still keeping the beloved first-person swatting mini-game fully intact!


🌟 What Makes This Fork Different?

Feature Original 1.16 Mod Mosquitoes Reforged (1.12.2)
Physical Mobs None (First-person HUD only) Full 3D Mobs: Buzzing mosquitoes and stealthy ticks spawn in your world!
Livestock & Villagers Unaffected Targeted: Ticks leap onto and ride cows, sheep, pigs, and villagers, slowly draining their health.
Tweezers & Veterinary Care Self-use only with strict timer Hold indefinitely + active left-click pinch! You can also pluck ticks off animals and friends!
Swatter Combat Right-click RNG kill timer 3D Shield & Swat: Holding right-click swats physical mosquitoes within 3 blocks. Left-clicking smacks them on screen or in melee!
Armor Mechanics Armor gave no protection Deflection Chance: Armor reduces bite damage and tick latching (up to 5x with full armor) with audible clinks!
Spawning Ecology Caves & Dimensions infested Overworld Surface Only (Y ≥ 50): No mosquitoes deep underground in caves. Heavy night and swamp/water weighting.
Modded Foliage Vanilla tall grass only Universal Support: Native integration with Biomes O' Plenty, Dynamic Trees, Botania, Pam's HarvestCraft, etc.
Insect Scaling Large bird-sized HUD insects 8x Smaller Scale: Pixel-accurate, realistic insect proportions that track your camera view!
Audio Realism Single looping clip Dynamic Crossfaded Audio: Seamless 4-clip buzz array with realistic pitch shifts and no abrupt looping.

🦟 Features & Mechanics

🪰 Mosquitoes

  • Natural Spawning: Swarms gather in swamps, near rivers and lakes, and emerge across surface biomes when dusk falls.
  • Flight AI: Flies chaotically with sudden darts and high-speed pursuits.
  • Biting & Malaria: Bypasses armor if it hits bare skin. Mosquitoes can infect players with Malaria, periodically triggering nausea, blindness, slowness, and poison.
  • Defense: Equip full armor to deflect bites, or craft a swatter!

🕷️ Ticks

  • Lurking in Foliage: Ticks hide in bushes, ferns, and tall grass.
  • Leaping Attack: When prey approaches, ticks pounce through the air to latch onto their target!
  • Parasitism: If a tick touches you or an animal (cow, sheep, pig, horse, villager), it latches onto their skin/fur and drains blood.
  • Removal: Use your Tick Tweezers to safely pluck them off yourself, your friends, or your livestock.

🌿 Citronella & Brewing

  • Citronella Flower: Naturally generates across savannas, deserts, badlands, and mesas. Can be picked and replanted on sand, hardened clay, farmland, or grass.
  • Citronella Oil: Brew Citronella into Awkward Potions to produce Citronella Oil (20:00 or extended 40:00). Physical mosquitoes flee from protected players, and HUD swarms disperse immediately!
  • Malaria Cure: Brew a Mosquito Wing into an Awkward Potion to immediately cure the Malaria disease.

🛠️ Crafting Recipes

  • Mosquito Swatter: 6x Cobwebs (top two rows) + 1x Stick (bottom center).
  • Tick Tweezers: 6x Iron Ingots formed in a U-shape.
  • Spawn Eggs: Included in Creative Menu for mapmakers and testing!

📦 Modpack & Compatibility Notice

  • Modpacks: You are 100% free to include Mosquitoes Reforged in any public or private modpack!
  • Compatibility: Works out of the box with standard Forge 14.23.5.2847+ and Cleanroom 1.12.2.

📜 Original Project, Credits & License

Mosquitoes Reforged Team

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Electronic & Computer Engineering student and open-source developer. Crafting performant mods, tools, and systems. Passionate about quality-of-life utilities, clean code, and bringing great mechanics across ecosystems.

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