File Details
Morph-1.16.5-10.1.0.jar
- R
- Dec 4, 2021
- 1.21 MB
- 368.3K
- 1.16.5+2
- Forge
File Name
Morph-1.16.5-10.1.0.jar
Supported Versions
- 1.16.5
- 1.16.4
- 1.16.3
Curse Maven Snippet
10.1.0-Hotfix4:
- Fixed morphs using player inventory and making sounds when using them.
- Fixed morph entities' data manager sending client packets for entities that do not exist.
- Fixed angry entities no longer being angry when morphed into.
- Fixed player morphs not showing their wearable layer.
- Fixed step/swim/fly sounds playing the player sounds when morphed.
- Fixed morph size (and orientation) when sleeping.
- Fixed player's creative flight being disabled if they morph out in creative/spectator.
- Fixed morphs in small spaces moving at crouch speed.
- Fixed morphs taking damage when they shouldn't.
- Fixed HUD scaling of mobs that do not calculate size on entity creation.
- Fixed player size/eye height not being set properly when the player first logs onto the server.
- Fixed crash caused by mob support initialising other mod classes out of mod lifecycle.
- Fixed hand renders not capturing child parts when transitioning.
- Fixed morph command picking up UUIDs as names.
- Fixed glitchy horizontal selector if you only have one morph category with multiple variants
- Fixed player morphs not having the right player skin.
- Added silent morphs config.
- Added way for mods to modify morph entities when they are created.
- Added morph deletion in Classic mode.
- Added UPLR movement keys for Morph Selector.
- Added ability to hold Morph Selector keybinds.
- Added NBT Modifier and Mob Data generators, accessible via the /morph resources command.
- Added Mob Support contributed by WenXin2 and Jose_MV on Discord.
- Moved Custom Morph name to the bottom left of the selected morph in the selector.
- Other minor back-end changes.
- Bumped iChunUtil dependency to 10.5.1

