1.0.3 + 1.21(.1) - More Variants: Pale Oak
Curse Maven Snippet
What's new
1.0.3:
- Implement More Weapon Variants using Pale Oak Variants for conditionally replacing Mobs' spawn weapons (if they spawn in a Pale Garden Biome)
- e.g. a Skeleton spawning in a Pale Garden Biome will now spawn with a Pale Oak Bow instead of the default Oak Bow
Looking for changes of previous versions?
You can find them in the changelog history.
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