This mod ads rafts, small ships and big ships which have cold variants warm variants and lukewarm variants. And these variants have variants that their sail is open rolled or not there.
And all these ships can also spawn with vindicators or pillagers or wandering traders or villagers or no entities, and all variants but the rafts have loot chests in them.
I have a discord server where you can ask questions, talk or put bug reports if you want to do it there https://discord.gg/bBj5vKGFMw.
This mod has been made with Mcreator.
needs 1.19 fabric
In reply to aikirob:
I am probably not making a 1.19 fabric version of this mod soon. mcreator which I use to make these mods does not have 1.19 support yet. I am also not planning on making fabric versions of the mod soon as I am still busy making updates of my mods forge versions.
In reply to tombkingsts:
i understand that but forge is bugged and lags like a mfr...
iris and fabric has 400X the fps of forge and optifine and makes running a large assortments of mods actually possible.
In reply to aikirob:
try using rubidium and oculus, they work much better than optifine
if i install this mod on server, will i need it on client?
In reply to szmaragdzik0:
for so far I know it needs to be on both client and server.
Could you add a togglable feature which allows them to drift around very slowly (like 1 or 2 blocks per min, maybe different speeds between different boats), im making a modpack and that feature would really help with how my modpack is made, thanks if u can
In reply to CalebMaker:
No. This mod's ships can not be moved because the boats are made out of blocks as structures. So drifting would not really work.
Hi looking to see if you might be willing to lower the raft spawning. When Using your mod with Upstreams to make rivers larger rafts tend to spawn way to much. I know it's a long shot to ask you to lower the amount of rafts but if you can't I will sadly have to drop your mod from my pack. Version 1.16.5
In reply to TheGamersBrew:
I will make a version with lower raft chances for you.
In reply to tombkingsts:
That would be amazing cause right now the rate of rafts with Upstream is killing the experience. (doesn't help that all the boats have the same loot in them too). On that note once that is done i'll be closer to publishing the mod pack so thank you ^.^
In reply to TheGamersBrew:
The new version is now here the version now has 10 times lower spawn chance for the ships.
In reply to tombkingsts:
Thank you so much i'll update it in my pack tomorrow and give it a test run ^.^
please update to version 1.18.1
In reply to byghos4567:
I use mcreator to mod but mcreator doesn't have 1.18.1 support yet. So we have to wait till mcreator makes 1.18 modding possible for me.
this looks super cool!! if you'd be hable to add it, how about skeleton pirates? if you need help w/ skin design i don't mind :>
In reply to gasteizs:
I would like to keep this mod very vanilla friendly so I think I will not add skeleton pirates but I could make a different version with more modded entities and thus also skeleton pirates.
Love this mod, removes the bland visuals when looking out to sea and with the spawn rate as is I can finally build a port that looks like its in use. Would like a config file though to tweak things would also like the smaller boats on rivers too ;)
In reply to boneys26:
I can't make a config file with mcreator sadly enough. but the smaller boats should already spawn on rivers.
In reply to tombkingsts:
Yeah thanks, I spotted some not long after I posted.. lol sods law, shame about the config but I can just use worldedit or another mod to copy and paste a few more ships around so not a big deal. But yeah, nice mod you got here, little something you could add is a few mobs on the ships, randomised if you can so you never know if you're about to climb on a villager trading ship or a hostile raider one :) any ways thanks for this one :)