If the player's health drops below 90%, their speed and damage will decrease. If health stays at 10% or below for 10 seconds, the player will take damage first, and if it's still at 10% or below for another 10 seconds, the player will die.
If the player's health drops below 90%, their speed and damage will decrease. If health stays at 10% or below for 10 seconds, the player will take damage first, and if it's still at 10% or below for another 10 seconds, the player will die.