More Practical Enchantments

Some brand-new balanced vanilla-style magic has been added, featuring configurable values and unique mechanisms.

File Details

More Practical Enchantments-2.0.0-forge-1.20.1 .jar

  • R
  • Jul 11, 2026
  • 766.58 KB
  • 39
  • 1.20.1
  • Forge

File Name

More Practical Enchantments-2.0.0-forge-1.20.1 .jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:more-practical-enchantments-1602144:8410574")

Learn more about Curse Maven

# More Practical Enchantments - All Enchantments Brief Introduction ## Weapon Enchantments 1. Life Steal (Max V): Restore 5% dealt damage per hit per level, up to 25% lifesteal at level V. 2. Swift Strike (Max V, Sword Only): Add 0.2 attack speed per level, total +1.0 attack speed at level V. 3. Experience Gain (Max III): Extra 100% XP per kill for each level, maximum 300% bonus XP. Only works when killing mobs. 4. Pillager’s Fortune (Max III): Drop 1 to 3 extra emeralds after killing creatures based on enchant level. 5. Suppress (Single Level): Apply Weakness effect to targets for 3 seconds on hit, works for all weapons. 6. Frost (Single Level, Bow & Crossbow Only): Slow targets and deal continuous frost damage. Conflicts with Flame. 7. Beheading (Max V): Chance to drop mob or player heads after kills, drop rate from 10% to 50% with level growth. ## Armor Enchantments 1. Jump Boost (Single Level, Boots Only): Provide permanent jump boost effect. 2. Magma Protection (Max V): Reduce magma and fire damage by 20% each level, full immunity at V. Conflicts with Fire Protection and Armor Protection. 3. Void Protection (Single Level): Teleport you to safe ground when falling into void, grant 5 seconds Slow Fall. 4. Sprint Boost (Single Level, Boots Only): Gradually gain up to 50% movement speed while sprinting. 5. Night Vision (Single Level, Helmet Only): Keep permanent night vision. 6. Catnip (Single Level, All Armor): Draw cats near you and make creepers run away. 7. Deep Insight (Single Level, Helmet Only): Clear fog underwater and in lava. 8. Cold Resistance (Single Level, Boots Only): Walk on powdered snow and immune to freeze damage. Conflicts with Frost Walker. 9. Luck Aura (Max III): Grant Luck potion effect, capped at Luck III when multiple armors stacked. 10. Armor Protection (Max V): Gain vanilla full damage reduction plus 2 absorption health per level (10 maximum). Refill all absorption health after 5 seconds without taking damage. Conflicts with all vanilla protection enchants and Magma Protection. ## Tool Enchantment Smelting (Single Level, Pickaxe & Shovel Only): Automatically turn ores into ingots and sand into glass when mining. Conflicts with Silk Touch, compatible with Fortune. ## Universal Enchantments (All Equipment Available) 1. Natural Mending (Max V): Recover 1 durability point automatically after cooldown. Higher levels have shorter cooldowns: 15s/12s/9s/6s/3s. 2. Rebirth Bind (Single Level): This item will stay on the ground instead of disappearing after you die. ## Elytra Enchantment Leap (Single Level): Get forward acceleration while gliding without fireworks. ## Shield Enchantment Steadfast (Single Level): Immediately reset shield cooldown once your shield is struck by axes.