More Practical Enchantments

Some brand-new balanced vanilla-style magic has been added, featuring configurable values and unique mechanisms.
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More Practical Enchantments-forge-1.20.1-1.1.0.jar

File nameMore Practical Enchantments-forge-1.20.1-1.1.0.jar
Uploader
UserGZUserGZ
Uploaded
Jul 9, 2026
Downloads
23
Size
760.6 KB
Mod Loaders
Forge
File ID
8398843
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:more-practical-enchantments-1602144:8398843")

Learn more about Curse Maven

What's new

This update is enchanted:
Catnip (single-level enchantage, only for all protective gear) : It can make cats approach you on their own initiative and also make coolies afraid of you.
2. Suppression (Single-level Enchantment, applicable to all weapons) : An additional weakness effect is added when the attack hits the target, lasting for a fixed 3 seconds.
3. Deep Sea Insight (Single-level Enchantment, only for helmet gear) : No level increment, the effect is fixed and constant; Clear vision underwater and under lava, eliminating underwater and lava fog effects, allowing players to see clearly.
4. Frost (Single-level Enchantments, only bow and arrow, with additional conflict with Fire) : Hitting an enemy adds Slow III for 3 seconds and Freeze for 3 seconds, dealing 0.5 freeze damage every 1 second.
5. Snow Walker (Single-level enchantment, only boots, conflict with Frost Walker Enchantment) : Players can walk on fine snow. And immune to freezing damage.
This optimization is enchanted
1. Natural Healing (Multi-level Enchantment, up to Level V, applicable to all equipment) : The cooldown time for each level of durability recovery is 15/12/9/6/3 seconds respectively. After each round of cooldown ends, 1 point of durability is automatically restored. The buff levels are configured differently. There are complete gradient levels from I to V, and it has a hierarchical progressive gain mechanism.

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