File Details
More Meals Beta 0.0.5
- B
- Jul 1, 2022
- 96.51 KB
- 221
- 1.18.2
- Forge
File Name
More Meals 0.0.5.jar
Supported Versions
- 1.18.2
Curse Maven Snippet
Villagers Update
Meat:
-Added Minced Beef. 4 units are obtained by placing a Steak on the crafting table.
-Added Minced Porkchop. 4 units are obtained by placing a Cooked porkchop on the crafting table.
-Added Minced Chicken. 3 units are obtained by placing a Cooked Chicken on the crafting table.
-Eating the minced meat separately results in the same amount of saturation and nutritional value as the whole portion.
-In the future, minced meat will be created on a cutting board instead of on the crafting table.
-While there is currently no use for these items, I promise to give them a use in the next version, which will include more elaborate dishes.
Trades:
New trades added.
-Farmer:
-2 Emeralds -> Quince Cake (Journeyman).
-2 Emeralds -> Chocolate Cake (Expert)
-3 Emeralds -> Shiny Pudding (Master)
-5 Quinces + 1 Emerald -> 2 Quince Jam(Apprentice)
-40 Quinces -> 1 Emerald(Novice)
-Butcher:
-Roasted Chicken + 1 Emerald -> 4 Minced Chicken (Apprentice)
-Roast Pork Chop + 1 Emerald -> 5 Minced Pork (Apprentice)
-Roast Beef + 1 Emerald -> 5 Minced Beef (Apprentice)
(In order to be profitable, one more minced meat item will be given than what would be obtained by crafting)
Structures:
- New structure "Small Hut".
-It is generated in plains, forests and birch forests.
-Chests with lots of food and some tools.
- New structure "Abandoned Cart".
-It is generated in several biomes.
-A chest with some food, hay and a crafting table.
-Generated individually or in groups of 2.
(The generation of these structures will be monitored for improvements, for any suggestion use the "Issues" tab)
Changes:
- Shiny Pudding:
-Increased its nutritional value, 5 > 6.
-Increased its saturation, 0.7 > 1.3.
(These changes were made to make the difficulty of obtaining it or its price more in line).
- Quince bush:
-I tinkered with its generation again. I came to the conclusion that the changes to the quince in the previous version were a little exaggerated, so I decided that the best thing to do was to reduce a little the amount of bushes that are generated.
Bugs:
- Removed the damage caused by the quince bush when walking through it. This was an unintended feature.

