More Leather & Bones Drops

Dynamically scales leather and bone drops based on an animal's physical size, automatically supporting modded creatures.

More Leather & Bones Drops

A lightweight mod designed to make animal drops feel more natural.

Larger animals have the chance to drop extra leather and bones based on their size. The larger the animal, the higher the probability and quantity of resources obtained. Small animals do not yield additional drops.

It contains no new items, blocks, or complex configurations; it is a simple mod that merely makes animal drops more logical.

 

Benefits

Leather and bones are valuable resources, especially in many modpacks that introduce features like backpacks, custom equipment, or expanded crafting systems. This mod increases the yield of these resources without altering the core Minecraft gameplay experience.

Instead of relying on hard-coded drop lists for specific mobs, it automatically calculates additional drops based on the animal's actual size. Consequently, it is compatible with animals added by other mods.

 

Features

Size-based drops

Large animals drop more leather and bones, while baby animals yield significantly fewer drops.

 

Support for modded animals

It does not rely on hard-coded mob lists; it automatically supports any entity that functions as an "Animal."

 

Logical exclusions

Arthropods do not drop bones or leather. Undead animals (such as skeleton horses) drop bones but not leather.

 

Looting enchantment support

The "Looting" enchantment works correctly, appropriately increasing the quantity of additional drops based on the enchantment level.

The More Leather & Bones Drops Team

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"I'm a budding modder from Japan. I focus on creating Quality of Life (QoL) mods that make the game feel just right. Feedback is always welcome!"

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