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More Creatures And Weapons

The More Creatures And Weapons mod adds 24 entities (8 monsters and 16 creatures). Hostile monsters and creatures add a real challenge to your survival adventure. Two new weapon types (dagger, spear) are essential to your adventure.
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morecreaturesandweapons-0.2.85-neoforge-26.1.2.jar

File namemorecreaturesandweapons-0.2.85-neoforge-26.1.2.jar
Uploader
NK2000NK2000
Uploaded
Oct 5, 2026
Downloads
37
Size
1.7 MB
Mod Loaders
NeoForge
File ID
9071116
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:more-creatures-and-weapons-1018004:9071116"

Learn more about Curse Maven

What's new

The Dagger is back!

Daggers return as a fast, close-range weapon. They hit less hard than a sword, but you can attack twice as fast. The trade-off: a shorter reach, so you need to get up close and personal.

Stats (all daggers: Attack Speed 3.2, Attack Range 2 blocks)

Wooden Dagger: 2 Attack Damage
Stone Dagger: 3 Attack Damage
Copper Dagger: 3 Attack Damage
Iron Dagger: 3 Attack Damage
Golden Dagger: 2 Attack Damage
Diamond Dagger: 4 Attack Damage
Netherite Dagger: 4 Attack Damage

Daggers use the new attack range system: their reach is shorter than a sword (2 blocks instead of 3). Can be repaired in an anvil with their crafting material. Netherite Dagger is fire resistant.

Balance – Entity Damage by Difficulty

Entity damage has been adjusted per difficulty level (Easy / Normal / Hard):

Trolls

  • Troll: 5 / 8 / 12
  • Cave Troll: 4.5 / 7 / 10.5
  • Fire Troll: 5.5 / 9 / 13.5
  • Heavy Troll: 3 / 4 / 6 (+ explosion: up to 8.5 / 15 / 22.5)

Land Creatures

  • Big Spider: 3.5 / 5 / 7.5
  • Wild Boar: 2.5 / 3 / 4.5
  • Lion: 4 / 6 / 9
  • Tiger: 4.5 / 7 / 10.5
  • Snow Leopard: 3.5 / 5 / 7.5
  • Brown Bear: 4 / 6 / 9

Sea Creatures

  • Humpback Whale: 5 / 8 / 12
  • Bull Shark: 4.5 / 7 / 10.5
  • Blue Shark: 3.5 / 5 / 7.5
  • Great White Shark: 7 / 12 / 18

Others

  • Spectre: 2.5 / 3 / 4.5
  • Fire Spectre: 2.5 / 3 / 4.5
  • Beastman: 5 / 8 / 12

Note: The Heavy Troll's explosion triggers when it closes in on its target, not on every hit. Explosion damage is reduced by armor and Blast Protection.

Bug Fixes

Fixed incorrect mob categories: some mobs were wrongly assigned to the MONSTER or CREATURE category. Adjusted the Big Spider's hitbox height, now set to 0.9.

This mod has no additional files