Moonrise-Fabric 1.2.2+35bacce
Curse Maven Snippet
What's new
- Add
bug-fixes.fix-MC-119599config option (default false) to fix snow generation in cold biomes (MC-119599). Vanilla places snow once per chunk, so tree parts that neighboring chunks generate into it afterwards stay uncovered, leaving partly snow-covered trees everywhere. Leaves below the top of a column also never get snow. When enabled, newly generated chunks get snow on all exposed leaves and on the ground below them - Fix Fabric API's
ServerChunkEvents.FULL_CHUNK_STATUS_CHANGEnever firing on Fabric (#211) - Fix crash on startup with mods that add custom block state
Propertytypes, such as Storage Drawers (#170) - Fix villagers acquiring POIs (job sites, beds, etc.) outside the Vanilla 48 block search radius, which also caused a performance regression versus Vanilla with many villagers (#206)
- Fix chunk generation crashing when
Moonrise.MaxViewDistanceis set low; it is now clamped to a minimum of 32 (#130) - Fix
Holder.Reference#isthrowingNullPointerExceptioninstead of Vanilla'sIllegalStateExceptionbefore tags are bound (#212) - Improve compatibility with mods that override
Level#getEntitiesOfClass, such as Ponder (used by Create) (#110, #178) - Improve compatibility with mods that inject into
onGround()inEntity#collide, such as The Aether II and Cobblemon (#171, #174) - Mark ScalableLux as incompatible (#123)
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