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Moog's Structure Lib (moogs_structures)

This is a library mod for the Moogs Structure series
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Moog's Structure Lib 3.3.0-26.2 [NEOFORGE]

File nameMoogsStructureLib-neoforge-26.2-3.3.0.jar
Uploader
finndog_123finndog_123
Uploaded
Sep 15, 2026
Downloads
124
Size
425.1 KB
Mod Loaders
NeoForge
File ID
8885159
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:moogs-structure-lib-1337167:8885159"

Learn more about Curse Maven

What's new

Added

  • Replacement fidelity: a replaced vanilla structure's stand-in now counts as that structure wherever the game or other mods look for it, so a player loses nothing by turning a preset on. Each replacement in replace_vanilla.json can carry an optional options block; every option defaults to on.
    • alias_lookups - structure lookups for the vanilla id also match the replacement. Vanilla advancements (such as "A Terrible Fortress"), the nether-brick fortress spawn rule and any mod asking "is this position inside a fortress?" keep working inside the replacement.
    • inherit_spawn_overrides - mobs that other mods add to the vanilla structure's spawn list also spawn in the replacement.
    • redirect_locate - /locate, explorer maps, dolphins, eyes of ender and mod compasses searching for the vanilla structure find the replacement.
    • mirror_tags - structure tags that list the vanilla structure also include the replacement. Applies on the next /reload or world load after a preset changes.
  • advanced_random_spread accepts an optional when_replacing block (modid, vanilla_key, spacing, separation) so a structure set can match the vanilla structure's density while its preset is on. Rarity multipliers still apply on top.

Changed

  • /locate on a replaced vanilla structure now finds the replacement when redirect_locate is on, instead of printing a message.

This mod has no additional files