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Moog's Structure Lib (moogs_structures)

This is a library mod for the Moogs Structure series
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Moog's Structure Lib 3.1.2-26.1.0+ [NEOFORGE] (Alpha)

File nameMoogsStructureLib-neoforge-26.1.2-3.1.2.jar
Uploader
finndog_123finndog_123
Uploaded
Aug 25, 2026
Downloads
16
Size
406.1 KB
Mod Loaders
NeoForge
File ID
8730994
Type
A
Alpha
Supported game versions
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:moogs-structure-lib-1337167:8730994"

Learn more about Curse Maven

What's new

Fixed

  • Fixed a possible crash during world generation or /reload when a structure with piece-count limits was being placed on several threads at once.
  • Armour stands and other structure entity processors now generate correctly on every loader, not only Fabric.
  • Structures containing item frames, glow item frames, paintings or leash knots no longer spam "invalid position" errors into the log.
    • Applied automatically to any piece placed through one of MSL's pool element types (versioned_single_pool_element, mirroring_single_pool_element, legacy_ocean_bottom_single_pool_element).
    • Pieces that still use vanilla's minecraft:single_pool_element are unaffected and will keep logging. Moog's structures are moving onto the MSL element types over time, so these errors will thin out release by release.
    • A pack can opt a piece in early by adding moogs_structures:hanging_entity_anchor_processor to its processor list. This also covers modded entities that store a block_pos anchor, not just the vanilla four.

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