Monster Girl

Survival Combat Partner

File Details

monstergirl-2.1.0-neoforge-1.21.1.jar

  • R
  • Mar 7, 2026
  • 11.04 MB
  • 536
  • 1.21.1
  • NeoForge

File Name

monstergirl-2.1.0-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:monster-girl-1339032:7722621"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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(After this update, the 'No Friendly Fire' feature will become ineffective. Players can right-click the flower Companion Bloom to create a team, or normally tame a companion to create a team, but note that some tamed creatures cannot trigger this.)
1: Fixed a bug where players could not fly after logging out and back in while having the levitation effect; levitation now lasts for 2 minutes continuously.
2: Fixed a bug where the husk girl couldn't switch to follow mode after sitting and being attacked.
3: Fixed a bug where weapons would still trigger attacks when right-clicking creatures and blocks at close range.
4: Fixed a bug where tamed monster girls could be tamed again if the player died (without clicking respawn).
5: Adjusted several weapons.
6: Adjusted harpy model textures and skills.
7: Slime girls now gain extra attack range when in a large form.
8: Blocking equipment Chushuang: Bestow now works when placed in the off-hand.
9: Added explosive mushrooms and modified the model of bouncing mushrooms.
10: 'No Friendly Fire' is now team-based; teammates will no longer cause damage to each other.
11: Added the flower Companion Bloom, mainly used to pull your player companions into your team.
12: Bosses and their minions are now considered a single team; Guardians now have a chance to join when spawned.
13: Added the Guardian girl.