MogeniTweaks-1.0.2.jar
Curse Maven Snippet
What's new
Ось готовий текст англійською мовою. Він ідеально підійде для розділу "Оновлення" (Changelog) або як доповнення до основного опису моду на Modrinth/CurseForge:
🧍♂️ Paper Doll & HUD System Updates
1. New Interactive 3D Widget
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Added a miniature, real-time 3D model of your character to the screen that displays your current armor, held items, and animations (running, sneaking, swimming, flying with elytra).
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Fully integrated with the HUD Editor: you can freely drag it across the screen, adjust its scale (from tiny to giant), and it seamlessly supports Grid Snapping.
2. Smart Look Logic The doll is no longer static; it dynamically adapts to what you are doing:
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In GUI (Menus/Inventory): The doll "comes alive," with its head and body smoothly tracking your mouse cursor.
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In-Game (Gameplay): The body remains fixed (facing you), but the head slightly turns in the direction your camera is looking (with clamped angles to prevent unnatural neck twisting).
3. Safe & Fixed SYNC Mode
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Fixed a critical bug that caused the model to disappear. If full synchronization (SYNC mode) is enabled, the doll now correctly translates absolute world coordinates into safe screen coordinates. It will no longer fly off-screen or break OpenGL matrices, no matter how fast you spin your camera.
4. Global UX Improvement (Hide on F3)
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Implemented a global screen-clearing system. Pressing F3 (Debug Screen) now temporarily hides the Paper Doll, Keystrokes, Clock, and all other mod widgets. They no longer overlap with the vanilla debug text, keeping your screen clean and readable.
5. Rendering & Lighting Isolation
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Added render protection: The 3D model of the doll no longer breaks the lighting of 2D interface elements (like items in your hotbar). The system now correctly disables 3D GUI depth lighting immediately after drawing the character.
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