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Modular Machinery: Community Edition

Customize your machinery with more powerful features.
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2.0.0-pre5

File nameModularMachinery-CE-2.0.0-pre5.jar
Uploader
Kasumi_NovaKasumi_Nova
Uploaded
May 25, 2024
Downloads
81
Size
1.8 MB
Mod Loaders
Forge
File ID
5370254
Type
B
Beta
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:modularmachinery-community-edition-817377:5370254")

Learn more about Curse Maven

What's new

Changes:

  • Use getPickBlock() in the preview to get the correct ItemStack.
  • For some reason we can't use item handler larger than 64 stacks.
  • (Exp) Async controller render for geo model.
  • (Exp) Use parallelStream to load geo models, may faster to load game.
  • Extract static method form IMachineController to MachineController.
  • Extend the catch type of the try catch.
  • BlockController#onNeighborChange -> BlockController#neighborChanged.

Fixes:

  • InputBus now cannot eat PatternProvider's internal items.
  • Fix GeckoLib cause crash in AMD display card.
  • Fix PatternProvider client crashes.
  • Fix client memory leak.
  • Fix RequirementIngredientArray ClassCastException.
  • Fix machine assembly not working if world time frozen.
  • Fix IC2 Recipe Adapter issues.
  • Fix OredictCache deadlock.
  • Fix MEBus deadlock (#89).
  • Fix BlockInfo#apply cause error.
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