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Modulargolems: Better Combat Animations

Allows humanoid metal golems from ModularGolems to use Better Combat melee animations.
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Golems Better Combat Animations v1.0.0

File nameGolems Better Combat Animations v1.0.0-r21.jar
Uploader
alexinglalexingl
Uploaded
Sep 27, 2026
Downloads
59
Size
44.6 KB
Mod Loaders
Forge
File ID
8986858
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:modulargolems-better-combat-animations-1709373:8986858")

Learn more about Curse Maven

What's new

Version v1.0.0-r20 (Forge 1.20.1)

✨ New Features:

  • Unarmed Combat Animations: Golems will now use Better Combat's one_handed_punch (fist) animation when they are empty-handed or holding non-weapon items (like blocks, food, or flowers)! Previously, they would just swing stiffly without animations.

⚙️ New Config Options:

  • use_fist_animation_when_no_weapon: (Default: true) Set to false to revert to the old r15 behavior (no animation when unarmed).

  • unarmed_attributes_id: (Default: "bettercombat:fist") You can change this to other unarmed types, such as "bettercombat:claw".

🛠️ Internal Adjustments:

  • The compatibility bridge now properly checks and applies Better Combat attributes for empty hands.

  • No changes to actual weapon logic, damage, attack range, or sound effects. The damage_multiplier is untouched, ensuring ModularGolems handles all combat math.

  • Large and dog-type golems remain unaffected by this update.

📦 Important Installation Notes:

  • PLEASE DELETE THE OLD JAR (r15) FROM YOUR MODS FOLDER and replace it with this new r20 version.

  • Remember to install this on both the server and client if you are playing multiplayer.

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