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Modular Machinery

Configurable, dynamic, custom, complex machinery

File Details

ModularMachinery-1.12.2-1.9.6.jar

  • R
  • Mar 3, 2019
  • 616.66 KB
  • 174.0K
  • 1.12.2

File Name

modularmachinery-1.12.2-1.9.6.jar

Supported Versions

  • 1.12.2

As always, refer to the https://github.com/HellFirePvP/ModularMachinery/wiki for informations on the mod's functionality.

 

Additions:

- Other defined machines can be used as recipe adapters, importing their recipes into another machine

- Recipe modifiers can be specified for recipe adapters, modifying the recipes as they get imported into the machine

- Added support for GTCE energy to energy hatches

- Left-clicking the tank in the fluid-hatch-gui with a bucket/fluid-container-item will fill the tank with that item's fluid/drain fluid from the tank into the container

- Instead of "No matching recipe found" the missing-recipe info will now provide a more detailed description on what's wrong (might not always be 100% accurate, keep that in mind)

- Make energy hatches max size and transfer rates much larger

- Automatically transfer energy from an energy output hatch to a nearby DE energy core if possible

 

Fixes:

- Recipe modifier positions for machine definitions now rotate correctly with the machine's facing

- Recipe modifier descriptions in machine definitions are now actually optional

- Fix nbt matching failing wrongly

- Fix IC2 power tier being ignored when drawing energy from the network to the energy hatch