26.1.2-0.0.4
Curse Maven Snippet
What's new
Release 26.1.2-0.0.4
Highlights
- Controller recipe pools are now supported end-to-end: ordered pools, per-controller pool mode, in-game selector, persistence/synchronization, and Jade display.
- Ports received new combined/overlay support, updated AE ports, and exposed chemical and heat IO views.
- UI/UX refresh includes a config screen, new controller/blueprint/factory textures and layouts, foldable blueprint material lists, thread visuals, and thread output icons.
- Added KubeJS
smartInterface× Mekanism API support, extended JEI workstation registration, and modified structure export support. - Added a new export inner policy and limit unlocking.
Fixes
- Fixed recipe pool switching/fallback behavior, recipe pool information display, and Jade display issues.
- Fixed async fence sync causing unexpected tick additions, unasyncable requirements lagging recipe process ticks, and prefetch/offline flux energy behavior.
- Fixed factory snapshot network sync not including module info.
- Fixed controller and blueprint UI issues, including tooltip area, layout/i18n, post-init button rendering, BuilderJS button loss, and fluid port size.
- Fixed CpuLogic mixin by rewriting it with wrap operation; aligned recipe modifier KubeJS types; fixed lastRecipe/active pending checks.
Performance
- Limited prefetch.
- Offline flux input now performs without preFetch energy.
- Stopped generating the thread disperser item model.
Maintenance
- Addon authors: public/global API calls, call chain, and reference layer were refactored; deprecated API was removed.
- Removed recipe lock, unused fusion, and 1.21.1 reference modules.
- Updated test dependencies and fixed tests, including upgrade bus race, i18n/layout, and test machine registry; updated CI and examples.
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