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Modular Machinery Community: Refoxed

Modular Machinery Community on newer Minecraft, with additional features and high performance !
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0.0.1+dev-a1e08731

File namemmcr-neoforge-26.1.2-0.0.1+dev-a1e08731.jar
Uploader
HowXu_uHowXu_u
Uploaded
Aug 27, 2026
Downloads
8
Size
1.8 MB
Mod Loaders
NeoForge
File ID
8745863
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:modular-machinery-community-refoxed-1654570:8745863"

Learn more about Curse Maven

What's new

Release 0.0.1+dev-a1e08731

Highlights

  • Added extended and combined ports, including storage, registration, screens, menus, and synchronization.
  • Added scrollable text UI for controller details and extended port text pages.
  • Controller screen text is now synchronized to clients and can be set via KubeJS. Breaking: controller text is startup-only; script reload no longer updates it.
  • Temporarily removed recipe lock and enlarged extended ports.

Fixes

  • Fixed quick-moving item stacks in combined ports.
  • Fixed combined ports being excluded from interface predicates.
  • Fixed controller screen text lifecycle issues, including stale text after client level unload.
  • Fixed combined port tank frame rendering and interface tooltip amount formatting.
  • Fixed extended and combined port menu classification and synchronization.
  • Split combined auto I/O controls and isolated auto I/O text scrolling.
  • Bounded long item drops safely.

Maintenance

  • Added and hardened game tests for controller text lifecycle, combined and extended ports, item drops, and auto I/O fixtures.
  • Refactored port capabilities around shared storage-backed implementations and capability-specific automatic I/O.
<details> <summary>Full commit list</summary>
  • chore: remove agent docs / fix: combined port itemStack quick move (a1e08731)
  • fix: bound controller screen text lifecycle (003c53ff)
  • fix: clear controller text cache on client level unload (4819e248)
  • test: harden controller text lifecycle coverage (6d66f02c)
  • test: cover controller screen text lifecycle (f03fb8c1)
  • feat: compose controller screen text (1fb73b9c)
  • fix: remove controller text reload support (831a8231)
  • docs: make controller text startup-only (192fb6e0)
  • fix: guard server script text registration (73890615)
  • feat: expose controller text to kubejs (0d9bedf5)
  • fix: dispatch script reload to server thread (b119f281)
  • fix: rebuild controller text after script reload (fe8c548a)
  • feat: update controller text snapshots at runtime (85328425)
  • feat: sync controller screen text (ddcc62b6)
  • fix: enforce controller registry server thread (0f3f84ea)
  • feat: integrate controller screen text runtime (571c3488)
  • fix: isolate controller screen components (abae1308)
  • feat: add controller screen text state (0b5bb5d4)
  • docs: plan controller screen text implementation (e1e1e7cf)
  • docs: design controller screen text API (95454c98)
  • feat: temply remove recipe lock / bigger extended ports / test fix (3e73f59d)
  • test: fix unicode symbol exhaustion boundary (a247c479)
  • fix: include combined ports in interface predicates (2786985c)
  • ui: new ui is coming! (e050678f)
  • fix: align scrollable text layout (8297e911)
  • docs: clean (dcad9c45)
  • fix: isolate auto io text scrolling (375ba7a4)
  • feat: scroll extended port text pages (7ba09fb7)
  • feat: scroll factory controller details (94f60d4f)
  • fix: align ordinary controller detail rows (70c02a93)
  • feat: scroll ordinary controller details (2dfea465)
  • test: document scroll screen test author (c77d951c)
  • feat: add shared scrollable text screen (01f38fdc)
  • docs: refine scrollable UI bounds (564f72df)
  • test: fix something (414a25c9)
  • feat: client ui (c5bf5914)
  • docs: cover non-scrollable text UI (6db90f43)
  • docs: add scrollable text UI plan (08599d96)
  • docs: specify scrollable text UI (a327cb8a)
  • feat fix bug ui client 反正一堆东西就这个意思 (9bae404d)
  • docs: specify combined port text layout (02f4e853)
  • fix: stabilize item drop gametest bounds (2f95a6ac)
  • fix: split combined auto io controls (8b45d1ef)
  • fix: format interface tooltip amounts (959ac9d3)
  • test: stabilize auto io item fixtures (8fea4110)
  • docs: specify combined port auto io controls (e5644f2c)
  • test: align bounded item drop gametest (8126400f)
  • fix: bound long item drops safely (7b2bc34f)
  • fix: cover item port drops and combined fluid containers (c3fb0a0a)
  • fix: address important long and extended port findings (d8d4d418)
  • fix: harden combined port persistence and ejection tests (9ee33a88)
  • test: cover combined and extended port gametests (8d8a6e9c)
  • fix: render combined port tank frames (bba4ce05)
  • feat: add extended and combined port screens (748c3793)
  • fix: harden task 7 menu synchronization (dd71c98d)
  • feat: add extended port menu synchronization (d8082d9b)
  • test: preserve recipe planning for combined ports (b5c8e187)
  • fix: classify extended and combined port menus (54f17ae0)
  • feat: register extended and combined ports (477f3484)
  • feat: add extended and combined port storage (587c413e)
  • fix: harden task 3 capability boundaries (fe73f442)
  • refactor: support capability-specific automatic IO (41132165)
  • fix: harden multi-slot fluid io presentation (ee6bbff9)
  • fix: harden long resource empty slots (e7f9eecf)
  • refactor: share storage-backed port capabilities (4b3ff407)
  • fix: constrain combined port families (98b6723a)
  • refactor: describe port capability families (841e6398)
</details>

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