Modular Forcefields 1.21.1-0.6.0
Curse Maven Snippet
What's new
Modular Forcefields (MFFS) 1.21.1-0.6.0
New features
- Sponge module now works — The sponge module no longer just sits there as a placeholder. It now actually removes fluids from blocks inside the field.
- Biometric identification for the field projector — The field projector can now use a Biometric Identifier to let specific players pass through the field while blocking others.
- Rendered fortron rays — The fortron beams/rays now render properly.
- Colourless fortron fluid texture — Added a texture for colourless fortron fluid.
- Updated JEI and Neoforge — The mod now uses newer versions of the JEI (Just Enough Items) and Neoforge libraries, keeping things compatible with the latest setup.
Fixes
- Fixed Interdiction Matrix permissions, protection, and inventory transfers — The Interdiction Matrix now handles permissions, protection, and moving items in/out correctly.
- Beams now use default Minecraft settings — Added a config option so the fortron beams can be based on your default Minecraft settings.
- Reverted fortron field colour when modules are absent — The field colour is now reverted when modules are missing.
- Removed deprecated code — Old, deprecated code has been stripped out across the mod.
Note: A large earlier commit ("Preliminary move to null-analysis-based system") introduced MFFS' null-analysis system and bumped the version to 0.6.0. It's the foundation for the changes above and doesn't need separate explanation for daily use.
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