About:
MFFS intends to provide forcefield systems in Minecraft. Devices to protect your base from players, mobs, and even the friendly neighbor sheep!
This project is based upon Electrodynamics and requires this mod to run.
You should also check out my new Patreon!
Click on the picture above, select plan(at least 3GB), use my code Voltz to get 25% off your first month and enjoy playing with your friends!
You should also check out our official modpack here: https://www.curseforge.com/minecraft/modpacks/ampz-1-18
It is a recreation of voltz for minecraft 1.18
Features:
- Fortron fields
- Large spherical fortron fields
- Large cube fortron fields
- Large pyramid-shaped fortron fields
- Interdiction Matrix's
- Player Protection
- Mob Protection
- Animal Protection
- Item Confiscation
Donations
Donations are also highly appreciated. You will also gain the electrodynamics cape if you donate more than 5$!
Just make sure that you send me a dm on either mail or on discord and i will enable it for you :)
Permission to use in modpacks:
This depends on if the modpack is a private or a public modpack. The terms for this is set in our license here:
But simply said. If its private then yes you have permission without asking, but if its a public you will have to ask for permission.
is there still the block cutter upgrade?
Is there any documentation on how to use this mod? I tried digging through the wiki & youtube and can't find anything at all.
In reply to ITSBEASTY23:
Tuto :
or:
https://odysee.com/Mctuto:3696d6d99ffce2e382c48985e53cb64ac9d216a6
really wish there was a 1.12.2 of this....
Can somebody explain to me how this shit works
Is there a RF version or a way to make it work with RF like it was back in 1.12? I'd rather not have yet another electricity system in if at all possible.
is this mod for minecraft 1.18.1?
By the way, the Discord invite link is invalid. Please disregard if intentional!
Also, I might as well ask here.
This mod seems to have no in-game wiki. Electrodynamics' in-game wiki only has the other mods except for this one. I am scratching my head around how to make it work!
Last I touched MFFS was way way back in Technic/Voltz days so maybe my information is out-of-date? Still, though, a basic use guide would help a lot. Thank you!
Is there still a block cutter upgrade? I would love to rebuild a tunnel bore from the tekkit, technic days.
Please upgrade to version 1.12.2, MFS for version 1.12.2 is not very good quality
update and ill suck pp
In reply to StonedPotato308:
Will be updated next month
In reply to aurilisdev:
excellent
Can't wait for the 1.16.5 version of this! Hopefully that's in the cards soon, but as I don't know dick about doing the kind of modding and coding required, I'm not gonna push. Just when you can man, I know real life is a bitch.
In reply to MarcusAveon:
Will be updated next month. However this will be for 1.18. 1.16 wont get a version
In reply to aurilisdev:
I personally think that's a mistake. 1.16.5 is going to be the defacto standard for modding for a few years, as most mod makers wont update to the 1.18 changes for awhile.
But its your project, you do whatever you want!
In reply to impbyte:
you're entitled to that opinion, but I would rather see you encourage those OTHER mods to update to the latest Minecraft version, rather than going backwards. Yeah I know it's frustrating not to have all of the mods you want on the same version (I've been trying to maintain packs for my friends for a while but gave up because of the versioning overhead. BELIEVE ME, I know!), but that's the way it is in any software ecosystem, honestly.
Forge is supposed to help with this by making it easier for developers to not care what Minecraft version they are using unless they want to support specific features (e.g. if they want to do something with 1.18's worldgen), but I think the Forge team simply doesn't have the resources they would if, e.g., Mojang were backing them to bring about an official modding API (something they promised ages ago and seemingly went back on).
In reply to impbyte:
I used to think that as well but..
the 1.18 caves are too awesome and most mods are porting to that version because cool mod + 1.18 caves = perfect
Can you update it to 1.12.2??
In reply to fisherbrandon223:
that's not an update, 1.12.2 is over 4 years old now, that's a downdate