Modular Compatibility: Materials

Modular Compatibility: Materials automatically unifies duplicate material variants from different mods by using shared item and block tags to choose one canonical version.

File Details

v1.1.0-build.4

  • R
  • Jul 10, 2026
  • 80.56 KB
  • 3
  • 1.21.1
  • NeoForge

File Name

modular_compatibility_materials-1.1.0-build.4.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:modular-compatibility-materials-1603294:8407901"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Modular Compatibility: Materials v1.1.0

  • Added full server config support for enabling/disabling item, block, fluid, recipe, loot, worldgen, creative-tab, recipe-viewer, and per-mod recipe unification features.
  • Added fluid unification support, including canonical fluid stacks, fluid tags, flowing-fluid counterparts, and placed-fluid replacement.
  • Fixed recipe-viewer hiding for duplicate materials and fluids using common hidden-from-recipe-viewer tags plus best-effort JEI hiding.
  • Improved ore unification so normal and deepslate ores are always valid, with optional registry-prefix scanning for extra ore-host variants.
  • Expanded recipe unification support for custom recipe/component formats from Immersive Engineering, Mekanism, Oritech, and GTCEu.
  • Added support for fluid inputs/outputs in supported custom recipes.
  • Added new optional integration metadata for Immersive Engineering, Mekanism, Oritech, Architectury, and GTCEu.
  • Updated the required Foundation dependency to v1.1.0 or newer.