Modpack Conflict Radar

Finds the mod conflicts Minecraft hides from you: wiped tags, colliding recipes, silent overrides.
Back to Files

conflictradar-1.0.3.jar

File nameconflictradar-1.0.3.jar
Uploader
derh3kiv4torderh3kiv4tor
Uploaded
Jul 13, 2026
Downloads
91
Size
120.4 KB
Mod Loaders
NeoForge
File ID
8426666
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:modpack-conflict-radar-1608967:8426666"

Learn more about Curse Maven

What's new

1.0.3

Fewer findings, and every one of them real.

On a real 40-mod pack the radar called 22 things problems. Ten of them were not.

  • Biomes O Plenty and Terralith both rewrite all nine vanilla wolf_variant files, making the exact same edit. Whichever one wins, the result is identical - and the biome list itself lives in a tag both mods still contribute to. Nothing is lost. The old identity check compared raw bytes and the two mods simply indent differently.
  • A mod overriding its own generated pack is a build step, not a conflict.

The rule is now: it is only a conflict when the mods disagree with each other. Overriding vanilla is what a mod is for.

Result on the same pack: 22 problems become 12 - the 5 recipe collisions and 7 tag wipes, all of them checked by hand in game.

This mod has no additional files