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Modpack Conflict Radar

Finds the mod conflicts Minecraft hides from you: wiped tags, colliding recipes, silent overrides.
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conflictradar-1.0.2.jar

File nameconflictradar-1.0.2.jar
Uploader
derh3kiv4torderh3kiv4tor
Uploaded
Jul 13, 2026
Downloads
16
Size
116.9 KB
Mod Loaders
NeoForge
File ID
8426280
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:modpack-conflict-radar-1608967:8426280"

Learn more about Curse Maven

What's new

1.0.2 — fewer false alarms

A tag wipe is only reported when another MOD's entries are lost.

Previously the radar warned whenever a "replace": true dropped anything, including vanilla's own entries. That is usually not damage — redefining a vanilla tag is precisely what replace is for.

The case that taught us: Towns & Towers replaces the pillager_outpost biome tag and drops seven vanilla entries. It looks alarming, and it is completely fine — the mod ships its own per-biome outposts instead, and even lists Biomes O' Plenty, Terralith and BYG explicitly in them. The radar was crying wolf over good work.

What is never the replacer's to take is another mod's entry: that mod is nowhere in the replacer's file, and nobody is told it lost. That is the only case worth a warning, and it is still reported — with the entries named.

Verified on a real pack: Towns & Towers now produces 0 tag-wipe warnings, while a data pack that genuinely deletes Farmer's Delight's entry from the dirt tag is still caught.

Companion mod: Tag Rescue puts those lost entries back.

This mod has no additional files