Mod List Memory
Moves recently-opened mods to the top of the mod list, or remembers your scroll position.
Works with ModMenu on Fabric and
Better Modlist on NeoForge.
Compatibility
- If you encounter issues with ModListMemory, please first check that you are using the correct version to match the
installed version of your mod-list mod, if there is any. You can check this by looking at the last
x.x.x number in
the mod version, e.g. v0.2.1+1.21+1.1.13 indicates that the version is compiled against Better Modlist v1.1.13.
- If the issue persists on the correct version, or if you are using the latest version of your mod-list mod and there is
not yet a version of ModListMemory to match, please report the issue via Discord or
GitHub.
Features
<details open>
<summary>Memory</summary>
Remember Recent records when you open mods from the list, and moves those mods to the top of the list.
Remember Scroll saves the scrollbar position and restores it when you reopen the mod list.
</details>
<details open>
<summary>Pinning</summary>
- Hold a modifier key (default:
Shift) while clicking on a mod from the list to pin that mod to the top of the list.
- Re-order pins by holding the same modifier key while clicking on a pinned mod.
- Unpin mods by holding the other modifier key (default:
Control) while clicking on a pinned mod.
</details>
<details open>
<summary>Persistence</summary>
Persist on restart makes the mod save its memory to the config file, allowing it to be restored when you restart
the game.
Save on update makes the mod save its memory whenever you open a mod from the list, rather than only when you quit
the game. This takes a small amount of time (~1ms with a memory size of 5) and allows
Persist on restart to work even if the game crashes or otherwise fails to shut down properly.
</details>
Dependencies
Contact


