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ModJS

Script Minecraft in JavaScript. Add items, blocks, recipes and whole dimensions, react to gameplay and rebuild the main menu, all from plain text files.
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ModJS 2026.11.29 (NeoForge 26.1.2)

File namemodjs-neoforge-mc26.1.2-2026.11.29.jar
Uploader
ItMeCaseyItMeCasey
Uploaded
Nov 7, 2026
Downloads
7
Size
1.7 MB
Mod Loaders
NeoForge
File ID
9494546
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:modjs-1783874:9494546"

Learn more about Curse Maven

What's new

Builds in this release: forge-1.20.1, forge-1.21.1, forge-26.1.2, forge-26.2, forge-26.3, neoforge-1.20.1, neoforge-1.21.1, neoforge-26.1.2, neoforge-26.2, neoforge-26.3.

Guide: https://itmecasey.com/wiki/modjs/

Changes:

  • Verify run-time dimensions on all builds
  • Worldgen self test generates chunks on all ten builds; status for builders, assets, commands, worldgen
  • Item and block builder self tests on all ten builds; fix glow and the noItem loot table; bump all ten builds to 2026.11.29
  • Forge 1.21.1 dev client: probe results and cause documented
  • F3 lines on NeoForge 26.x: switch the entry on at world join; seen on a client on 26.1.2 and 26.3
  • Self test checks for the Text helpers on all ten builds; all ten self tests pass
  • Title frames for Forge and NeoForge 26.3; notes on the F3 client check
  • Docs, changelog and status for the NeoForge 26.x F3 lines
  • F3 debug lines on NeoForge 26.1.2, 26.2 and 26.3 through a debug screen entry; bump those builds to 2026.11.29; docs
  • Title screen frames for six more builds; status
  • Fix the vanilla logo on scripted title screens on 1.20.1; title screen frames, status and porting notes
  • Self test teleports a player into a run-time dimension and back on 1.20.1; porting notes and status
  • Self test generates chunks and counts script-added ore; status, porting notes and changelog
  • ItemEvents.modification changes rarity on 1.20.1 (Forge and NeoForge), bump those builds to 2026.11.29

This mod has no related projects