MCB-1.20.1-2.0.0.jar
Curse Maven Snippet
What's new
Decorated Pot Storage
Decorated Pots can now store a single stack of items, with interaction wobble animations, dust particles, and corresponding stack-handling behavior.
Copper Equipment
Added Copper Helmets, Chestplates, Leggings, Boots, Swords, Pickaxes, Axes, Shovels, Hoes, and Copper Nuggets. Includes crafting and recycling recipes, repair support, armor trims, item and armor textures, and equipment sounds.
New Status Effects and Potions
Added Wind Charged, Weaving, Oozing, and Infested, including brewing recipes, splash potions, lingering potions, tipped arrows, effect icons, and translations. Brew an Awkward Potion with a Breeze Rod, Cobweb, Slime Block, or Stone, respectively. Wind Charged creates a wind burst on death; Weaving places cobwebs on death; Oozing spawns slimes on death; Infested can spawn silverfish when the affected entity is hurt.
Advancements and Exploration
Added Mob Kabob, awarded for hitting at least five mobs during the same Charge attack. Added Spear loot entries to Buried Treasure, Village Weaponsmith chests, large and small Ocean Ruins, Bastion Remnant treasure chests, and End City treasure chests. Loot integration avoids duplicate entries and respects supported overrides.
Gameplay Changes and Improvements
Spears(yes, it supports attribute swap)
- Improved repeated-hit damage and knockback tracking, corrected mob Charge timing, and addressed conflicts between Charge attacks, ordinary melee attacks, and retreat behavior.
- Removed the additional first-person downward movement after attacking. Added independent hotbar equip recovery so switching items and performing a Jab no longer share the same visual timer.
- Separated the player’s held-use duration from finite attack-effect windows and mob engagement timing. Interaction-related positioning and unexpected interruptions remain under investigation.
Mobs and Mounted Combat
- Added Spear approach, Charge, and retreat behavior for Zombies, Husks, and Zombified Piglins, alongside regular Piglin Brain integration. Golden Spears are now recognized as Piglin-loved items.
- Replaced placeholder swords on the relevant mounted Zombie and Husk variants with Spears. Added visible Camel Husk saddles and improved navigation ownership between riders and mounts.
- Removed duplicate mount-speed adjustments. Forced dismounting now checks whether the rider actually dismounted, including when another mod cancels the action.
- Improved left-handed and third-person Spear poses, including the empty arm. Bogged and Parched now fall back to melee when unarmed and support switching between main-hand and offhand bows.
- Updated Zombie Horse control and sunlight handling. Removed the guaranteed test helmet from newly generated Zombie Horse riders without deleting ordinary random equipment or modifying existing riders.
Maces and Enchantments
- Set the Mace’s rarity to Epic, added an enchantability value of 15, and enabled repair using Breeze Rods.
- Corrected enchanting-table and anvil eligibility, including preventing Mace-only enchantments from appearing on Spears.
- Restored ordinary Librarian trade eligibility for Density, Breach, and Lunge, replacing the duplicate fixed test trades. Wind Burst remains a treasure enchantment and is excluded from ordinary Librarian trades and enchanting-table discovery.
- Reworked Breach to modify armor damage reduction rather than approximate its effect by increasing raw damage.
- Added configurable Mace smash knockback for nearby, non-primary targets, defaulting to 0.35×. This is an intentional balance adjustment; direct-target damage and the separate Wind Burst effect are unchanged.
Progression, Configuration, and Performance
- Moved Country Lode, Take Me Home from the Nether advancement tab to Adventure, retaining compatibility with existing completion records.
- Added independent options for updated Lodestone crafting and Name Tag/candle trades. These options are disabled by default.
- Added an in-game configuration screen and diagnostic commands for enchantments, loot, Copper equipment, and mounted entities.
- Fixed the missing Decorated Pot container-clearing method and disabled unnecessary inventory tracing and combat stack-trace logging.
Vanilla Bug Fixes
The following implementations are present in the reviewed source. Runtime verification remains incomplete; optional fixes retain their stated defaults.
| Issue | Change | Availability |
|---|---|---|
| MC-219981 | Leader Zombies spawn at their increased maximum health instead of retaining ordinary current health. | Optional; disabled by default. |
| MC-222949 | Prevents Riptide activation while riding another entity. | Implemented; runtime verification pending. |
| MC-310858 | Ineffective Spear Charge contacts no longer consume the contact cooldown before a qualifying effect can occur. | Implemented; historical gameplay evidence recorded. |
| MC-305570 | Hostile Spear mob damages its own kind on accident | Experimental fix attempt; disabled by default. |
This mod has no additional files

