MCB-1.20.1-2.0.0.jar
Curse Maven Snippet
What's new
Modern Content Backport — Changelog
New content
- Spear (7 tiers, Wood through Netherite + Copper) — Jab and held Charge attacks.
- Mace improvement on smash attack logic
- Copper armor and tools (Helmet/Chestplate/Leggings/Boots, Sword/Pickaxe/Axe/Shovel/Hoe)(1.21.9)
- 4 new potions: Wind Charged, Weaving, Oozing, Infested — full brewing chain, splash/lingering/tipped arrows.(1.21)
- Decorated Pots can now store several item and stack to 64(1.20.3)
- Zombie/Husk/Zombified Piglin/Piglin can now wield and use a Spear; Husk-on-Camel-Husk and Zombie-on-Zombie-Horse jockey pairs.
- Mob Kabob advancement (hit 5+ mobs in one Charge).
- Optional (off by default): modern Lodestone recipe, craftable Name Tags + candle trades, experimental Spear friendly mitigation.
Bug fixes&Improvements
- Zombie Horse jockey speed corrected (was using the wrong generic horse formula instead of its own).
- Fixed Zombie Horse trying to buck its own jockey off, which threw the rider into a broken position.
- Fixed Parched/Husk sitting in the wrong seat position on Camel Husk.
- Fixed Camel Husk loot count (now 2-3 rotten flesh, matching vanilla — was 0-2).
- Witch loot table now includes the correct guaranteed 4-8 redstone drop.
- Mace rarity corrected to Epic.
- Fixed a debug logger left on by default that was causing real FPS drops during combat.
- Fixed an unthrottled per-tick pathfinding call in the Spear AI that made things worse the more Spear-wielding mobs existed.
Changes
- "Country Lode, Take Me Home" advancement moved from the Nether tab to the Adventure tab.(*recipe change netherite to iron ingot)
- Piglins now prefer and will pick up/equip a found Golden Spear, same as they already do for Crossbows.
- Natural mob armor generation now includes Copper as a tier — Zombies, Skeletons, Piglins, etc. can spawn wearing it.
This mod has no additional files

