promotional bannermobile promotional banner

Model Injuries

Adds detailed injuries to bones, organs, muscles and nerves, with bleeding, limb disabilities, targeted treatments and thirst.
Back to Files

model-injuries-1.21.1-neoforge-0.41.0.jar

File namemodel-injuries-1.21.1-neoforge-0.41.0.jar
Uploaded
Oct 11, 2026
Downloads
278
Size
2.1 MB
Mod Loaders
NeoForge
File ID
9131688
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:model-injuries-1737763:9131688"

Learn more about Curse Maven

What's new

Model Injuries 0.41.0

  • Increased the effects of severe pain on movement, mining and attacks. Painkillers ease these limitations without repairing structural injuries.

  • Added a Give up option during blackouts: hold End for three seconds. The key can be changed in Controls.

  • Prevented the vanilla Escape pause menu from opening during blackouts.

  • Fixed stale restrictions that could prevent survival block placement after restoring all injuries.

  • Improved status wording and wrapped HUD messages so words are no longer cut off.

  • Adjusted injury blur to work alongside Fracture Point’s night, digital and thermal vision effects. Eye-loss and blackout masks remain on top.

Requires Minecraft 1.21.1, NeoForge 21.1.257 or later within 21.1, and First Aid New 1.3.3. Install the same Model Injuries version on clients and the host/server.

Validation: 359 unit/API checks, 16 shader checks and 165 server tests passed with Fracture Point loaded. Goggles visuals and full modpack multiplayer still need in-game testing.

This mod has no additional files