File Details
Primal-1.1.6+1.20.1
- R
- May 1, 2026
- 12.69 MB
- 5.4K
- 1.20.1
- Forge
File Name
primal-1.1.6+1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
1.1.6 - 1.20.1
Additions
- Completely removed GeckoLib dependency! A lot of animation-related stuff should work a lot better now
- Added flick animation to snakes while on the player's neck
- Added look animation to deer
- Added Spawn placeable eggs to the default config and tag for nests (need to erase your config to let the game regenerate the defaults)
- Improved Walrus riding renderer - By DarkBlade
- Improved Crocodile thrashing renderer
- Added look-out animation for eagle when on ground resting
- Added "never attack" entity tags to all aggressive animals, for mobs that the specific animal can't ever attack
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- Only the crocodile_never_attack tag exist by default, but the rest can be implemented with datapacks
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- All never attack tags are named "[animal]_never_attack", e.g. "bear_never_attack", "snake_never_attack"
- Added "breed food" item tags to all animals, for food that can breed them
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- Since there's no meat tag on 1.20.1, the lion has the tag as empty by default
Changes
- Snakes don't get out of its owner neck when flying on creative
- Changed crocodile model
- Added new animation when brushed a crocodile scute
- Modified logic for lion sigma variant to be just a texture change instead of a variant change
- Made bears pick up berries bushes instead of destroying the block
- Made bears have a sweet berry layer like with honey, and added a cooldown to pick berries (45s)
- Made baby bears able to raid sweet berries
- Modified some spawn eggs textures
- Improved eagle idle movement (yes, again)
Fixes
- Fixed baby rabbits not being assigned the custom primal variant correctly when born from breeding
- Added correctly hunting cooldown to bear
- Modified nest logic to call finalizeSpawn() when hatching the egg. It should improve compatibility
- Fixed bear no raiding beehives and sweet bushes correctly
- Optimized a little bit bear and crocodile code
- Fixed honey counter for bear being too long
- Fixed snake parts being removed from the world incorrectly if removed while standing

