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Mocha's Weather Mod

Realistic, simulated weather for Fabric 1.20.1: supercells, EF0–EF5 tornadoes, hurricanes, derechos, blizzards and haboobs, with volumetric 3D clouds, Doppler radar, warnings and real storm damage.

Tempest — Realistic Storms Tempest replaces Minecraft's on/off weather with storms that exist in the world. Each storm is a simulated system with its own position, track and life cycle. It forms, travels across the map with the steering winds, matures and dies, carrying its own wind field, rain, hail, lightning and clouds. Watch a supercell build on the horizon, track it on radar, see the rain shafts hanging beneath it, and walk out of the rain on the other side. Storms - Thunderstorms, multicell clusters and supercells with vast, sky-filling bases, rotating wall clouds, flanking lines and anvils - Squall lines and derechos with shelf clouds and damaging straight-line winds - Hurricanes (Category 1–5) with a calm eye, an eyewall and spiral rainbands made up of individual storm cells - Blizzards and haboobs (dust storms) - A changing large-scale weather pattern, tornado days and tornado watches decide when and where storms form Tornadoes - 13 tornado types: rope, cone, stovepipe, wedge, multi-vortex, drillbit, elephant trunk, waterspout, landspout, firenado, dust devil, gustnado and satellite - Rated EF0–EF5, with size and strength that change over each tornado's life; violent tornadoes can stay on the ground for most of an hour - Damage scales with wind speed, from damaged roofs and debarked trees to EF5 tornadoes that flatten everything in their path - Debris flies through the air and lands as debris fields - Tornadoes form naturally from supercells and from the rainband cells of hurricanes Hurricanes - Storm surge floods the coast and pushes up rivers, and heavy rain makes rivers and lakes overflow - Flood water is real water you can swim and boat in, handled without lag, and it drains away afterward - Inside the eye, a wide stadium of cloud opens to the sky with sunlight streaming down through it Winter and Desert Storms - Blizzards pile up snowdrifts, freeze still water and endanger players without warm clothing - Haboobs cover the ground in sand and build dunes against walls; rain and wind wear them away over time Visuals - Volumetric, ray-marched 3D clouds, tornado funnels, debris clouds and rain shafts - Wind-driven rain and snow, darkening skies and thickening fog under storms, and lightning that lights clouds from within - Automatic quality scaling, presets for weaker hardware, and a lighter flat-cloud renderer as a fallback - Support for Iris shader packs Physics and Sound - Aerodynamic wind: drag, grip and gusts decide what moves, from feathers in a light breeze to players knocked off their feet in violent winds - Arrows, thrown items and elytra flights are carried by the wind - Thunder modeled on a real lightning channel, arriving at the speed of sound - Gusting wind, muffled sound indoors, rain on the roof, the roar of an approaching tornado, and tornado sirens Forecasting and Instruments - Storm Tracker (handheld Doppler radar) and Weather Radar station with reflectivity and velocity modes, warning areas, storm tracks and arrival times - Tornado Siren, Anemometer, Barometer, Thermometer, Rain Gauge, Lightning Detector, Stevenson Screen, Weather Radio and Weather Balloon, many with comparator output for redstone builds - On-screen emergency alerts for tornado, severe thunderstorm, hurricane, blizzard and dust storm warnings - Weather stations generate in villages and across the countryside. Customization - In-game settings screen for every option (Mod Menu supported), plus `/tempest` commands to spawn, track and control storms - Control storm frequency, block damage, flooding and debris; protect your spawn area and specific blocks - Adjust visuals, sounds and alerts per player - Accessibility options: reduced lightning flashes, steady alert banners, a color-blind–friendly radar palette and Narrator support Requirements - Minecraft 1.20.1, Fabric Loader 0.14.21+, Fabric API - Optional: Mod Menu, Iris - A dedicated graphics card is recommended for the 3D clouds Works in multiplayer: storms are simulated on the server and synced to every player.

Mocha's Weather Mod Team

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Idk what to put here so uhh go check out my weather mod