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Mobultion

Animania-like mobs that extends the variety of vanilla mobs

File Details

Mobultion 0.1 Beta

  • B
  • Feb 26, 2018
  • 1.81 MB
  • 544
  • 1.12.2

File Name

mobultion-0.1.jar

Supported Versions

  • 1.12.2

The biggest update that took forever.

 

Delete the config files (hopefully for the last time)


Added full JEI integration to all the mobs and items info.
Shift right clicking an entity in creative with an empty hand will open the corresponding JEI info page.

JEI is still an optional mod so is baubles.

Added more safety checks to the spider eggs spawning spiders and the mother spider spawning spider egg.
That means that the mother spider will not spawn more than 3 spider eggs in a 20 blocks radius.
And the spider egg will not spawn more than 10 spiders in 20 blocks radius.
The spider egg has a chance to spawn mini spiders now with a 1/6 chance (not configurable yet).

The shaman skeleton and doctor zombie will no longer spawn in groups and only one can spawn in a 20 blocks radius.

The worker zombie and the knight zombie will spawn in more biomes (since I was lazy to fix them from 4 versions ago).

The config files will be grouped in the mobultion folder in the config folder.
Added a plethora of new items.
Added new armor items.
Added tons of new recipes.
Modified the pigmen to stop dropping rotten flesh and instead will drop pigman flesh (will be ore dict to the rotten flesh soon)
The pigman flesh can be crafted into armor that attracts ocelots and make pigmen loyal once wearing a full set.

Continue to add more loot tables for mobs.