This mod adds the scupltor workspace! A block used to craft statues. It has 10 slots, 8 for materials, 1 for color and 1 for texture.
A lot of mobs have been added as recipes, cows, zombies, guardians, wither, the axolotl variants, the llama variants, pillagers (even the unused illusioner!), etc.

I will be making the recipes easier to access, but for now you can check them on github. The pattern represents the 8 material blocks, the color ingredient goes in the top right and the texture ingredient in the bottom right.
Furthermore, the sculptor workspace works with the recipebook as well, making it easy to redo past sculptures.
Lastly, statues of different mobs are defined in recipes, where any nbt can be specified (this controls the color of sheep for instance), so mob mods can also be immortalized as statues by making a datapack!
(However, depending on how the mob is coded, some things might not work, in vanilla afaik only the Llama needs to be handled specially in code)
Known bug:
- spinning really fast while placing a statue will cause ghost blocks and render the statue wrongly.
Planned:
- Sculpting villager
- Adding/Using other crafting blocks to diversify statue making. (e.g. adding a carpet to a llama could be done in another block?)
- Make it possible to change the rotation of body parts (head / limbs) of statues in game (hard - will take a while).