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Mobs can think

This mod upgrades mobs' brains, making them really smart!
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mobs_can_think-2.0.0-neoforge-1.20.1.jar

File namemobs_can_think-2.0.0-neoforge-1.20.1.jar
Uploader
Mosyy_Mosyy_
Uploaded
Jun 15, 2026
Downloads
45
Size
23.7 KB
Mod Loaders
NeoForge
File ID
8251552
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

NeoForge

implementation fg.deobf("curse.maven:mobs-can-think-1571327:8251552")

Learn more about Curse Maven

What's new

First major update for NeoForge 1.20.1
- Fixed bug where monsters kept attacking even if target switched to creative
- Added a feature where mobs stay far from you if you build a pillar too high for them to reach
- Added a feature where mobs call for help if hurt in a radius of 64 blocks

This mod has no additional files