Mobs can think

This mod upgrades mobs' brains, making them really smart!

File Details

mobs_can_think-2.0.0-neoforge-1.20.1.jar

  • R
  • Jun 15, 2026
  • 23.67 KB
  • 11
  • 1.20.1
  • NeoForge

File Name

mobs_can_think-2.0.0-neoforge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

NeoForge

implementation fg.deobf("curse.maven:mobs-can-think-1571327:8251552")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

First major update for NeoForge 1.20.1
- Fixed bug where monsters kept attacking even if target switched to creative
- Added a feature where mobs stay far from you if you build a pillar too high for them to reach
- Added a feature where mobs call for help if hurt in a radius of 64 blocks