moblets-forge-0.5.0+mc26.2.jar
Curse Maven Snippet
What's new
Moblets 0.5.0
Moblets 0.5.0 introduces a complete in-game configuration system, giving players detailed control over how Moblets spawn, tame, behave, and scale.
Configuration
Moblets now includes four configuration categories:
Taming
- Enable or disable Moblet taming globally.
- Enable or disable taming per species.
- Configure individual taming chances.
Spawning
- Enable or disable normal Moblet spawning globally.
- Enable or disable spawning per species.
- Configure individual spawn-conversion percentages.
- Configure Pillager Outpost Moblets and their target count.
Encounters
Configure special Moblet encounters including:
- Pillager Outposts
- Wandering Trader caravans
- Snow Golem companions
- Iron Golem companions
- Baby Camel Husk riders
Advanced
- Separate Wild and Tamed Moblet profiles.
- Configure Health, Damage, Movement Speed, and ranged spread where applicable.
- Attribute percentages are displayed relative to the corresponding vanilla adult mob.
- Configure Creeper explosion damage and blast radius.
- Per-Moblet and global Advanced resets.
Loader Support
The configuration GUI is available through each loader's normal interface:
- Fabric: Mod Menu -> Moblets -> Configure
- Forge: Mods -> Moblets -> Config
- NeoForge: Mods -> Moblets -> Config
All loaders use the same Moblets configuration system and config/moblets.json.
Balance
Tamed Skeleton-family Moblets now use a consistent health baseline of 175% of their vanilla adult counterpart:
- Skeleton
- Stray
- Bogged
- Parched
- Wither Skeleton
Friendly Mob Behavior
- Iron Golems no longer target tamed Moblets.
- Snow Golems no longer target tamed Moblets.
- Wolves no longer target tamed Skeleton-family Moblets.
- Tamed Skeleton-family Moblets no longer flee from Wolves.
- Follow Owner now works normally around Wolves.
- Wild Skeleton-family Moblets retain their normal Wolf interactions.
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