MobileNetworks-4.0.2.jar
Curse Maven Snippet
What's new
# Mobile Networks 4.0.2
For **Minecraft 1.21.1 / NeoForge**. Requires **Simple Voice Chat**.
## New
- **Store:** install Gram, Maps and the new Speedtest app from your phone.
Store keeps the same name in English and Spanish.
- **Persistent downloads:** progress bars, MB/s rates, connection-loss pauses,
manual retry and cancellation. Installed apps and partial progress are
saved per player; existing Gram and Maps content is preserved.
- **Reception-based throughput:** technology and all four signal bars affect
simulated speeds. Downloads vary smoothly within sensible ranges rather
than jumping randomly between unrelated speeds.
- **Speedtest:** an original dark interface with a white speedometer needle,
blue download and purple upload stages, variable ramp-up and results in
MB/s with up to two decimals. Download runs first, followed by a **0.5-second
pause** before upload begins.
- **Results summary:** completed tests display download and upload in separate
square panels, outlined in blue and purple respectively, with a Test again
button. The summary adapts to smaller windows and supports English/Spanish.
- **Private Speedtest history:** completed results are saved per player in the
world, including date, carrier, server, reception and both speeds. Add or
edit a note on each result and scroll through the list with the mouse wheel.
History and notes remain available without mobile coverage.
- **Two fixed speedometer ranges:** **500 MB/s** for connections with a maximum
download capacity of 500 MB/s or less, and **1000 MB/s** for faster connections.
The correct range is shown throughout the app, even before starting a test.
It depends on connection capacity, not instantaneous samples or upload speed;
weak connections such as 0.03 MB/s still use the 500 MB/s range.
- **Carrier and Server information:** reception-dependent loading, with a
maximum five-second wait and N/A values when offline.
- **Offline Speedtest behaviour:** the installed app still opens without
service; starting a test searches for a server before reporting a
connection error.
- **Named Server blocks:** choose a name during initial password setup or
rename an existing block through its Settings tab.
## Improved
- Redesigned the Store app icon with a colourful, shaded shopping bag.
Its background stays blue/teal with no red or yellow shapes behind the bag;
the coloured squares inside the bag are preserved.
- Automatic selection now prefers the available primary network, then an
allowed secondary own network, then permitted roaming.
- Automatic mode returns to the primary network when coverage becomes
available again, using bounded background checks.
- E speeds remain between **0.01 and 0.15 MB/s**, depending on reception.
- English and Spanish support covers all new controls and connection states.
## Compatibility And Performance
- Update the server and all clients together, including earlier 4.0.2 builds.
Networking protocol is **15**; the mod version remains **4.0.2**.
- Existing worlds, subscriptions, phone numbers and social/map content remain
compatible. Gram and Maps now require installation through Store.
- Download jobs are bounded and status requests are rate-limited.
Speedtest animation runs on the client.
- History is fetched in pages of 20 results, only when opened or scrolled.
Saving a note does not require mobile coverage or run background polling.
- All speeds and package sizes are simulated gameplay values. No actual
Internet bandwidth tests or large app downloads are performed.
- Voice ports, original sounds and textures remain unchanged.
This mod has no additional files

